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Zukertort OpeningTennison Gambit

A06For WhiteSolid

1. e4 d5 2. Nf3

A line for White. Every figure below is computed separately for each rating band, and every one carries its own sample size.

Win rate, White
45.6%47.2%47.6%48.5%
Band 600, n = 27,492Band 1000, n = 80,706Band 1400, n = 51,021Band 1800, n = 88,372
Blunder rate
66.7%51.2%42.4%35.8%
Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
Tier
DCCB
White, band 600White, band 1000White, band 1400White, band 1800
Share of games
0.6%0.6%0.5%0.4%
Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
Every band, source period 2026-05
BandWhiteDrawBlackBlunderBook exitGamesTier
60045.6%4.0%50.4%66.7%ply 4.427,492D
100047.2%3.4%49.4%51.2%ply 4.880,706C
140047.6%3.3%49.1%42.4%ply 5.151,021C
180048.5%3.9%47.7%35.8%ply 5.388,372B

Results by band

What it actually does, band by band.

All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.

600Your bandD at 600Blunder rate 66.7%, band median 44.6%

At 600, the Zukertort Opening: Tennison Gambit scores 45.6% for White across 27,492 games. Most openings score better than this at this level. Games in this line leave known theory around move 3 on average, and 66.7% include an early material blunder (36 games at 600).

1000Your bandC at 1000Blunder rate 51.2%, band median 42.9%

At 1000, the Zukertort Opening: Tennison Gambit scores 47.2% for White across 80,706 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 51.2% include an early material blunder (125 games at 1000).

1400Your bandC at 1400Blunder rate 42.4%, band median 40.0%

At 1400, the Zukertort Opening: Tennison Gambit scores 47.6% for White across 51,021 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 42.4% include an early material blunder (66 games at 1400).

1800Your bandB at 1800Blunder rate 35.8%, band median 36.4%

At 1800, the Zukertort Opening: Tennison Gambit scores 48.5% for White across 88,372 games. That is close to the average at this level. Games in this line leave known theory around move 3 on average, and 35.8% include an early material blunder (123 games at 1800).

Blunders and traps

How this opening ends early.

The known traps that live inside the Zukertort Opening: Tennison Gambit. The rates are how often each one actually lands in your band, counted against every sampled game in that band.

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Tennison Gambit Trap

1. e4 d5 2. Nf3 dxe4 3. Ng5 Nf6 4. d3 exd3 5. Bxd3 h6

Sprung by White. The move that invites it is h6.

Kicking the g5 knight with 5...h6 loses the queen: the f7 sacrifice and the bishop check on g6 form a decoy and the d8 queen falls.

1 in 8,193Band 600
1 in 14,024Band 1000
1 in 4,271Band 1400
1 in 13,513Band 1800

Read as: how often this trap line is completed per sampled game in the band.

How the Blunder Rate is measured. A material swing of three points or more inside the first 24 half-moves after leaving book, detected without an engine evaluation. It is a proxy for how sharp a position is in practice, not an engine verdict, and it is computed from a monthly game sample rather than the full corpus behind the win rates. Trap hit rates count a trap only when its full line is completed on the board.

See how the Zukertort Opening: Tennison Gambit ranks against every other opening in your band.

Open the tier list

Questions

Common questions about this page.

At 600, the Zukertort Opening: Tennison Gambit scores 45.6% for White across 27,492 games. Most openings score better than this at this level. Games in this line leave known theory around move 3 on average, and 66.7% include an early material blunder (36 games at 600).

At 1000, the Zukertort Opening: Tennison Gambit scores 47.2% for White across 80,706 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 51.2% include an early material blunder (125 games at 1000).

The Zukertort Opening: Tennison Gambit (A06) is a line for White. The main line runs 1. e4 d5 2. Nf3.