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Queen's Pawn GameZukertort Variation

D02For either sideLow theory

1. d4 d5 2. Nf3

A line for either side. Every figure below is computed separately for each rating band, and every one carries its own sample size.

Win rate, White
50.0%51.1%51.1%50.9%
Band 600, n = 86,430Band 1000, n = 311,568Band 1400, n = 240,861Band 1800, n = 493,700
Blunder rate
55.9%53.5%47.4%47.1%
Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
Tier
BBBB
White, band 600White, band 1000White, band 1400White, band 1800
Share of games
2.0%2.2%2.2%2.4%
Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
Every band, source period 2026-05
BandWhiteDrawBlackBlunderBook exitGamesTier
60050.0%4.6%45.4%55.9%ply 3.286,430B
100051.1%4.0%44.9%53.5%ply 3.2311,568B
140051.1%4.2%44.8%47.4%ply 3.3240,861B
180050.9%5.2%43.9%47.1%ply 3.3493,700B

Results by band

What it actually does, band by band.

All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.

600Your bandB at 600Blunder rate 55.9%, band median 44.6%

At 600, the Queen's Pawn Game: Zukertort Variation scores 50.0% for White across 86,430 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 55.9% include an early material blunder (68 games at 600).

1000Your bandB at 1000Blunder rate 53.5%, band median 42.9%

At 1000, the Queen's Pawn Game: Zukertort Variation scores 51.1% for White across 311,568 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 53.5% include an early material blunder (258 games at 1000).

1400Your bandB at 1400Blunder rate 47.4%, band median 40.0%

At 1400, the Queen's Pawn Game: Zukertort Variation scores 51.1% for White across 240,861 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 47.4% include an early material blunder (194 games at 1400).

1800Your bandB at 1800Blunder rate 47.1%, band median 36.4%

At 1800, the Queen's Pawn Game: Zukertort Variation scores 50.9% for White across 493,700 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 47.1% include an early material blunder (348 games at 1800).

Variations

Where the line goes next.

The lines that continue the Queen's Pawn Game: Zukertort Variation, most played first at your band. Switch the band in the header and both the figures and the order follow.

  • BBBAD02

    Queen's Pawn Game: Chigorin Variation

    1. d4 d5 2. Nf3 Nc6

    0.9% of games at 600, n = 37,9550.9% of games at 1000, n = 120,4710.7% of games at 1400, n = 71,9730.5% of games at 1800, n = 100,898

  • CBBBD02

    Queen's Pawn Game: Symmetrical Variation

    1. d4 d5 2. Nf3 Nf6

    0.5% of games at 600, n = 21,9920.6% of games at 1000, n = 86,2520.7% of games at 1400, n = 78,5591.0% of games at 1800, n = 216,984

  • ABBCD02

    Queen's Pawn Game: London System, with e6

    1. d4 d5 2. Nf3 e6 3. Bf4

    0.2% of games at 600, n = 7,3950.3% of games at 1000, n = 42,0170.4% of games at 1400, n = 38,4920.3% of games at 1800, n = 71,584

Questions

Common questions about this page.

At 600, the Queen's Pawn Game: Zukertort Variation scores 50.0% for White across 86,430 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 55.9% include an early material blunder (68 games at 600).

At 1000, the Queen's Pawn Game: Zukertort Variation scores 51.1% for White across 311,568 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 53.5% include an early material blunder (258 games at 1000).

The Queen's Pawn Game: Zukertort Variation (D02) is a line for either side. The main line runs 1. d4 d5 2. Nf3.