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King's Gambit

C30For WhiteAggressive

1. e4 e5 2. f4

A line for White. Every figure below is computed separately for each rating band, and every one carries its own sample size.

Win rate, White
50.9%53.6%53.4%51.3%
Band 600, n = 27,129Band 1000, n = 164,805Band 1400, n = 182,940Band 1800, n = 400,353
Blunder rate
47.1%44.0%52.0%49.8%
Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
Tier
BABB
White, band 600White, band 1000White, band 1400White, band 1800
Share of games
0.6%1.2%1.7%1.9%
Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
Every band, source period 2026-05
BandWhiteDrawBlackBlunderBook exitGamesTier
60050.9%3.8%45.3%47.1%ply 3.027,129B
100053.6%2.7%43.6%44.0%ply 3.0164,805A
140053.4%2.9%43.8%52.0%ply 3.0182,940B
180051.3%3.5%45.2%49.8%ply 3.0400,353B

Results by band

What it actually does, band by band.

All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.

600Your bandB at 600Blunder rate 47.1%, band median 44.6%

At 600, the King's Gambit scores 50.9% for White across 27,129 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 47.1% include an early material blunder (17 games at 600).

1000Your bandA at 1000Blunder rate 44.0%, band median 42.9%

At 1000, the King's Gambit scores 53.6% for White across 164,805 games. That is comfortably above average at this level. Games in this line leave known theory around move 2 on average, and 44.0% include an early material blunder (100 games at 1000).

1400Your bandB at 1400Blunder rate 52.0%, band median 40.0%

At 1400, the King's Gambit scores 53.4% for White across 182,940 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 52.0% include an early material blunder (98 games at 1400).

1800Your bandB at 1800Blunder rate 49.8%, band median 36.4%

At 1800, the King's Gambit scores 51.3% for White across 400,353 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 49.8% include an early material blunder (197 games at 1800).

Variations

Where the line goes next.

The lines that continue the King's Gambit, most played first at your band. Switch the band in the header and both the figures and the order follow.

  • BAAAC33

    King's Gambit Accepted

    1. e4 e5 2. f4 exf4

    0.3% of games at 600, n = 11,9240.5% of games at 1000, n = 71,0250.7% of games at 1400, n = 75,1980.8% of games at 1800, n = 163,974

  • DCCCC30

    King's Gambit Declined: Queen's Knight Defense

    1. e4 e5 2. f4 Nc6

    0.1% of games at 600, n = 5,5950.3% of games at 1000, n = 43,4600.5% of games at 1400, n = 50,0960.5% of games at 1800, n = 95,492

  • CCBBC31

    King's Gambit Declined: Falkbeer Countergambit

    1. e4 e5 2. f4 d5

    0.0% of games at 600, n = 1,0360.1% of games at 1000, n = 7,3850.1% of games at 1400, n = 12,4630.3% of games at 1800, n = 53,688

Questions

Common questions about this page.

At 600, the King's Gambit scores 50.9% for White across 27,129 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 47.1% include an early material blunder (17 games at 600).

At 1000, the King's Gambit scores 53.6% for White across 164,805 games. That is comfortably above average at this level. Games in this line leave known theory around move 2 on average, and 44.0% include an early material blunder (100 games at 1000).

The King's Gambit (C30) is a line for White. The main line runs 1. e4 e5 2. f4.