At 600, the Caro-Kann Defense: Advance Variation scores 44.8% for Black across 16,212 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 30.4% include an early material blunder (23 games at 600).
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Caro-Kann DefenseAdvance Variation
1. e4 c6 2. d4 d5 3. e5
A line for Black. Every figure below is computed separately for each rating band, and every one carries its own sample size.
- Win rate, Black
- 44.8%47.2%48.8%48.4%
- Band 600, n = 16,212Band 1000, n = 133,351Band 1400, n = 115,529Band 1800, n = 224,223
- Blunder rate
- 30.4%59.3%62.7%61.8%
- Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
- Tier
- CCCC
- Black, band 600Black, band 1000Black, band 1400Black, band 1800
- Share of games
- 0.4%0.9%1.1%1.1%
- Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
| Band | White | Draw | Black | Blunder | Book exit | Games | Tier |
|---|---|---|---|---|---|---|---|
| 600 | 51.9% | 3.3% | 44.8% | 30.4% | ply 5.4 | 16,212 | C |
| 1000 | 49.2% | 3.6% | 47.2% | 59.3% | ply 5.8 | 133,351 | C |
| 1400 | 47.5% | 3.7% | 48.8% | 62.7% | ply 5.9 | 115,529 | C |
| 1800 | 47.2% | 4.4% | 48.4% | 61.8% | ply 5.8 | 224,223 | C |
Results by band
What it actually does, band by band.
All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.
At 1000, the Caro-Kann Defense: Advance Variation scores 47.2% for Black across 133,351 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 59.3% include an early material blunder (140 games at 1000).
At 1400, the Caro-Kann Defense: Advance Variation scores 48.8% for Black across 115,529 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 62.7% include an early material blunder (102 games at 1400).
At 1800, the Caro-Kann Defense: Advance Variation scores 48.4% for Black across 224,223 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 61.8% include an early material blunder (225 games at 1800).
Variations
Where the line goes next.
The lines that continue the Caro-Kann Defense: Advance Variation, most played first at your band. Switch the band in the header and both the figures and the order follow.
- DCCCB12
Caro-Kann Defense: Advance Variation, Short Variation
1. e4 c6 2. d4 d5 3. e5 Bf5 4. Nf3
0.1% of games at 600, n = 3,9480.3% of games at 1000, n = 41,8020.3% of games at 1400, n = 33,4520.2% of games at 1800, n = 43,782
- CCBBB12
Caro-Kann Defense: Advance Variation, Botvinnik-Carls Defense
1. e4 c6 2. d4 d5 3. e5 c5
0.1% of games at 600, n = 3,4660.3% of games at 1000, n = 40,0670.4% of games at 1400, n = 37,5640.3% of games at 1800, n = 72,038
Questions
Common questions about this page.
At 600, the Caro-Kann Defense: Advance Variation scores 44.8% for Black across 16,212 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 30.4% include an early material blunder (23 games at 600).
At 1000, the Caro-Kann Defense: Advance Variation scores 47.2% for Black across 133,351 games. That is below average at this level. Games in this line leave known theory around move 3 on average, and 59.3% include an early material blunder (140 games at 1000).
The Caro-Kann Defense: Advance Variation (B12) is a line for Black. The main line runs 1. e4 c6 2. d4 d5 3. e5.