At 600, the Alekhine Defense scores 43.7% for Black across 71,999 games. That is below average at this level. Games in this line leave known theory around move 2 on average, and 46.2% include an early material blunder (130 games at 600).
- 1.
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Alekhine Defense
1. e4 Nf6
A line for Black. Every figure below is computed separately for each rating band, and every one carries its own sample size.
- Win rate, Black
- 43.7%44.2%46.9%48.9%
- Band 600, n = 71,999Band 1000, n = 104,834Band 1400, n = 64,296Band 1800, n = 180,096
- Blunder rate
- 46.2%45.9%41.5%35.4%
- Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
- Tier
- CCCB
- Black, band 600Black, band 1000Black, band 1400Black, band 1800
- Share of games
- 1.7%0.7%0.6%0.9%
- Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
| Band | White | Draw | Black | Blunder | Book exit | Games | Tier |
|---|---|---|---|---|---|---|---|
| 600 | 51.2% | 5.1% | 43.7% | 46.2% | ply 2.4 | 71,999 | C |
| 1000 | 52.1% | 3.7% | 44.2% | 45.9% | ply 2.6 | 104,834 | C |
| 1400 | 49.5% | 3.7% | 46.9% | 41.5% | ply 2.6 | 64,296 | C |
| 1800 | 46.7% | 4.4% | 48.9% | 35.4% | ply 2.6 | 180,096 | B |
Results by band
What it actually does, band by band.
All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.
At 1000, the Alekhine Defense scores 44.2% for Black across 104,834 games. That is below average at this level. Games in this line leave known theory around move 2 on average, and 45.9% include an early material blunder (181 games at 1000).
At 1400, the Alekhine Defense scores 46.9% for Black across 64,296 games. That is below average at this level. Games in this line leave known theory around move 2 on average, and 41.5% include an early material blunder (65 games at 1400).
At 1800, the Alekhine Defense scores 48.9% for Black across 180,096 games. That is close to the average at this level. Games in this line leave known theory around move 2 on average, and 35.4% include an early material blunder (127 games at 1800).
Variations
Where the line goes next.
The lines that continue the Alekhine Defense, most played first at your band. Switch the band in the header and both the figures and the order follow.
- DCCBB02
Alekhine Defense: Normal Variation
1. e4 Nf6 2. e5 Nd5
0.1% of games at 600, n = 5,8940.2% of games at 1000, n = 23,0790.2% of games at 1400, n = 23,2550.4% of games at 1800, n = 90,152
- CDCCB02
Alekhine Defense: Scandinavian Variation
1. e4 Nf6 2. Nc3 d5
0.3% of games at 600, n = 11,1670.1% of games at 1000, n = 11,8650.1% of games at 1400, n = 7,2890.1% of games at 1800, n = 26,411
Questions
Common questions about this page.
At 600, the Alekhine Defense scores 43.7% for Black across 71,999 games. That is below average at this level. Games in this line leave known theory around move 2 on average, and 46.2% include an early material blunder (130 games at 600).
At 1000, the Alekhine Defense scores 44.2% for Black across 104,834 games. That is below average at this level. Games in this line leave known theory around move 2 on average, and 45.9% include an early material blunder (181 games at 1000).
The Alekhine Defense (B02) is a line for Black. The main line runs 1. e4 Nf6.